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Part III: Gazebo & Unity Simulation

Part Overview

Simulation is essential for developing Physical AI systems safely and efficiently. This part covers Gazebo (physics simulation) and Unity (high-fidelity visualization).

Chapters

  • Ch 9: Gazebo architecture, SDF, physics engines
  • Ch 10: Simulating humanoids, testing locomotion
  • Ch 11: Unity-ROS bridge, visualization

Learning Outcomes

  1. Configure Gazebo worlds and robot models
  2. Simulate humanoid walking and balance
  3. Integrate Unity for photorealistic rendering
  4. Test robot behaviors before hardware deployment

Time: 18-24 hours total

Next: Chapter 9: Gazebo Introduction