Part III: Gazebo & Unity Simulation
Part Overview
Simulation is essential for developing Physical AI systems safely and efficiently. This part covers Gazebo (physics simulation) and Unity (high-fidelity visualization).
Chapters
- Ch 9: Gazebo architecture, SDF, physics engines
- Ch 10: Simulating humanoids, testing locomotion
- Ch 11: Unity-ROS bridge, visualization
Learning Outcomes
- Configure Gazebo worlds and robot models
- Simulate humanoid walking and balance
- Integrate Unity for photorealistic rendering
- Test robot behaviors before hardware deployment
Time: 18-24 hours total